I am a professor in the Design Studies Department in The School of Human Ecology and in Virtual Environments at the Wisconsin Institute for Discovery (WID). My research revolves around the utilization of virtual, mixed and augmented reality to simulate the experience of real-life spaces for real-world outcomes. My long-term goal is to develop new technologies, tools and methods to bridge the physical/digital divide.
Submit a Manuscript to Virtual and Augmented Reality: Theory, Methods, and Applications
I am acting as a guest editor for the the special issue of Applied Sciences (ISSN 2076-3417), Virtual and Augmented Reality: Theory, Methods, and Applications. The call specifically looks at:
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Explorations of the theoretical underpinnings that create virtual or mixed reality experiences;
- Explorations of the human side of virtual and augmented reality, including work related to perception, embodiment, and user-interface design;
- Explorations of the development of hardware and/or software solutions that create novel forms of virtual and/or augmented reality experiences;
- Applications that utilize virtual and augmented reality technologies for novel purposes.
The deadline for manuscript submissions is 20 September 2025.
Hear my thoughts on the Badger Talks Podcast
Posts
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UW Tech Exploration Lab student projects highlight innovation, emerging technologies
Bold ideas, creative problem-solving, and community impact were on full display in the 24 student projects recently launched at the UW Tech Exploration Lab. A partnership between the Wisconsin School of Business and the Wisconsin Institute for Discovery, the lab provides a space for multidisciplinary students to experiment with emerging technolo... Read More
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App under development at UW could make it easier, more affordable to 'age in place'
Using augmented reality, UW–Madison researchers are developing an app to improve the safety and quality of life for older adults who want to “age in place.” The innovation, called the Augmented Reality Home Assessment Tool, or ARHAT, aims to provide a more affordable and community-based approach to home safety assessments. The app is currently ... Read More
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OnWisconsin Magazine
This Wisconsin Alumni magazine has done a recent short piece on the Virtual Reality course I created here on campus: https://onwisconsin.uwalumni.com/courses-on-the-cutting-edge/ Read More
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SoHE Researcher Spotlight
Researcher Spotlights are Q&As that shine a light on School of Human Ecology faculty members’ unique scholarship and research interests. Read my responses here: https://humanecology.wisc.edu/researcher-spotlights-kevin-ponto-design-studies-associate-professor/ Read More
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Free Download of Our Book Chapter
Our bookchapter, “Augmented Reality into Live Theatrical Performance” by Dan Lisowski, Kevin Ponto, Shuxing Fan, Caleb Probst & Bryce Sprecher in the Springer Handbook of Augmented Reality is currently available for free at: https://bit.ly/3kxmOuu Read More
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CAVE Tour
The Virtual Environments Group is offering free CAVE tours to show off plant tomograms in VR on Wednesday, March 1st, from 1 PM to 6 PM. This work is produced under an NSF funded project led by Dr. Marisa Otegui of the Department of Botany. The tours will occur in 20 minute intervals with a maximum of 8 people per group. The lab is in the Wisc... Read More
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Moments in Time: Photographers' Choice 2015
Each year, UW-Madison’s University Communications photographers, Jeff Miller and Bryce Richter, capture thousands of moments that define campus life. In their 2015 “Moments in Time” feature, they highlighted a selection of photographs that showcase the university’s diverse and vibrant community. I made it into this years set of images: Read the ... Read More